Game World Page





 The world map is an overview of the in-game world layout that features the different areas within the game. It helps the designer to decide the structure of the levels/world and can help the player to track their progress within the game.

 Each world has its own theme and setting, to fit the purpose of the area. For example in Super Slug, the first world called "Flower Pots", as you might guess, is decorated with flower pots .

 When I was designing the world, I had to take into consideration what I would use for platforms. This helped me in the design process for each level. For example, in the "Garden Shed" world, I have decided to use different gardening tools for the platforms, adding a sense of realism to the world. 

 













 The World Map shows the journey that Super Slug will have to take in order to reach the Snail King and defeat him. It is similar to the journey that Mariohas to take in order to reach Bowserand save Princess Peach .  The  World Map  is a good indication of the journey the player has taken to reach the final goal.

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> Super Mario Bros set the standards when designing the World Map and even today, designers are using very similar designs for their World Maps . This  World Map  proved to be successful and popular, which is why I chose to design my  World Map  in a similar way.

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<p class="MsoNormal"><span style="font-size:16pt;line-height:115%;border:1ptnonewindowtext;padding:0cm;background-position:initialinitial;background-repeat:initialinitial;">The Beat Chart was introduced to me from the book 'Level Up' <span style="font-size:20pt;line-height:115%;font-family:Pixelade;background-position:initialinitial;background-repeat:initialinitial;">  by Scott Rogers . Beat Charts serve many different purposes, from characterinformation to storyinformation. This Beat Chart is for the World information. The reason I have used the word World instead of Level is for the same reason I'm creating this mini GDW. It is to limit the amount of information that would be presented in a GDW but provide the necessary information for the reader. In other words, it reduces the workload.

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<p class="MsoNormal"><span style="font-size:16pt;line-height:115%;background-position:initialinitial;background-repeat:initialinitial;">This is walkthrough video of the 1st level to Super Slug with audio commentary by Jamie Etherington.